Designing wireframes, workshops and various UX related work. Helped everything from start-ups to large companies with new products and working mostly within fintech and mobile app design. Worked on a mobile fintech application over a year.
Projects involved: Tölve.com
Developed and designed a concept in HRI/HDI field, of a social drone to decrease the personal space between users and drones. Paper is presented in Human-Agent Interaction conference 2017 in Bielefeld. Funded by Gadelius stiftelsen.Download Paper
Take A Leap is a collaborative platform game developed at the Interaction Design master program at Chalmers University of Technology.
Involvement: Developer, Character Concept, Story Concept and contributing to the whole Design Process with the team
Special thanks to Takashi Ohta, Associate Professor at Tokyo University of Technology, that provided us with the Pinch framework.Download Paper
HOLO Beats is a concept for the future of music teaching by utilizing Augmented Reality. A prototype was developed as an app for a smartphone that could be used as augmened reality glasses, enabling the user to see disks falling down as a guitar-hero style learning of drums.
Presented in SIDeR 2016.
Involvement: Augmented Reality UI Development, User Research Study, Design Process
We helped Ericsson build a prototype roadmap application for presenting their data. The application imports excel files and can also export PDF files. Users save more time choosing what content to display to their end-customers.
Involvement: Developer, UX/UI Designer